Skip to main content

AdSense

Something Advanced Warfare Needs to Do

I dislike COD a lot mostly due to the fact that it is the same game every year.

No matter what they name the next entry in the series, no matter how many new weapons they add or even new perks. Deep down, it is the same game like last year and the year before that.

Even the graphics are the same as last year but given the most miniscule of updates in the graphics.

The newest title announced in the painfully long series of COD titles is Advanced Warfare.


As soon as this game was announced I already had a huge lack of confidence within the game being good or being new.

Advanced Warfare hasn't been giving me anything to really convince me that they're going to try anything really new with the game.

Advanced Warfare's presentation at E3 I think has really hurt the game.

First and foremost, it was boring. The guy playing was probably told to demonstrate the game in a certain way, I understand that.  But someone seems to think that the best way to demonstrate the game is to play it slow and look around the world around the demonstrator. Move slowly, empty the clip, reload, look around the world to see what's going on and do that a dozen more times.

I will give them credit for at least updating the graphics to seem some what up to date. Nothing visually impressive, but at least something a bit more up to date.

But this post is not about what we saw at E3, it's about something that I think Advanced Warfare needs to do in order to convince players like me that there is truly a new CoD experience waiting for us in November.

A public beta.

I know that Activision will have some sort of special event that allows attendees to play the multiplayer before anyone else.

In some ways that is a good idea as youtubers and others who play the multiplayer at these events get to come back and spread the word on how the new Call of Duty multiplayer is.

Let's change that and make it so that way everyone can see the new Call of Duty for themselves.

You let more people get to try out the game before launch in this huge beta, you will show people whether or not you guys did actually do something different this time around and breathe fresh life into the Call of Duty multiplayer.

A public beta alone will begin to convince people that you guys are doing something different with the game.

I know that Activision has a habit of playing it safe however.

Never straying too far away from the CoD beaten path. The same package every year. Campaign, Multiplayer and some form of co-op mode.

Take a risk for once.

A public beta does introduce the risk of people not liking the game before the game is even released and it results in not many copies of the game being sold, but you're Call of Duty.

There will still be people jumping up and out of their house to buy the new CoD to get the game and play with friends. They'll play it for a few months, find out what you guys did wrong this time and wait in anticipation for the new CoD in hopes the problems from the last game were fixed.

Rinse and repeat.

A public beta I think will be that step in the right direction for Advanced Warfare to take so that way gamer's predictions are proven right or knocked right out of the park.

Go on Sledgehammer.

Please prove me wrong. Please prove that you guys have actually done something different with CoD.



















Comments

Popular posts from this blog

Call of Duty Black Ops 2 Weapon Guides: Ballista Bolt-Action Sniper Rifle Guide

Hello everyone and welcome to another one of my Black Ops 2 weapon guides. Today we're going over the community favorite sniper rifle. The Ballista. Weapon Profile The Ballista is known as the FN Ballista, a rifle designed by FN Herstal in Belgium, the rifle was designed to meet the reuirments of the Precision Sniper Rifle program for the US Army. The PSR program by the United States Special Operations Command to replace all current bolt-action sniper rifles in use by US special operations to instead have rifles chambered for .338 Magnum calibers, Lapua magnum and Norma magnum calibers. The Ballista met these requirements but was not adopted by the US military, the Ballista was compared to the Remington MSR, the Armalite AR-30 and the Accuracy International AWM rifle from the United Kingdom.  The MSR is the rifle that won the PSR  contract and now the MSR has been put into service this year used by the USSOCOM . Weapon Performance In game, the Ballista i...

Call of Duty Black Ops 2 Weapon Guides: Executioner 28 Gauge Buck-Shot Revolver

Hello everybody. We're going to be looking at the much maligned revolver of Black Ops 2. The Executioner. Profile The Executioner, other wise known as the Taurus Judge.  The Taurus Judge was a double-action revolver, originally introduced in Brazil in 2010. The Taurus Judge is a 5 shot double action revolver that was designed to fire the .45 Colt cartridge and .410 Bore Shot. The Taurus Judge only comes in two models, the 4410 model and the 44510. The Judge outside of California, due to the National Firearms Act of 1934, is not considered a short-barreled shotgun. In California, according to state law, The Taurus is considered illegal to own. The model in Black Ops 2, is a short barreled 28 gauge revolver based on the design of The Taurus, but wasn't made into production, instead was only introduced 2011 and was discontinued. The 2010 Taurus Judge is still in production today. Performance In game, The Executioner is a high damage, high-recoil, low rang...

Call of Duty Black Ops 2 Weapon Guides: SMR Semi-automatic rifle guide

Hello everybody and welcome to another one of my Black Ops 2 weapon guides. Today, we will be looking at the strongest assault rifle in the tier. The SMR. Weapon Profile The SMR is actually known as the Saritch 308 prototype bull pup designated marksman rifle. Designed to fire the .308 and 7.62mm cartridge. The weapon was in development by Tusla Arms in Russia , the rifle was designed by engineer Alexander Shevchenko and design student Andrey Ovsyannikov. The rifle is designed to be a test-bed for a new firing mechanism planned to be used in a modular weapon system ranging from carbines to light machineguns, the first working model was planned for late testing in 2010 and since there is no further information on the rifle, we have to assume that the test was a failure or did not perform good enough to be made in production.  Weapon Performance In game, the SMR is an extremely high damage long ranged semi automatic rifle and is unlocked late in your prestige at ...