Dying Light Gameplay, GTA Online Gameplay and The Future of Resident Evil

Good afternoon everyone.

I those of you still on summer vacation enjoying the last weekend before school starts and for those of you who wrapped up their first week of back to school.

Hang in there.

Today I've got two videos of new game play for the new game Dying Light and Grand Theft Auto Online as well as what Capcom's approach could be to any future Resident Evil titles.

Let's begin.

Dying Light

What do you get when you combine Mirrors Edge with Dead Island? This.

Dying Light looks really cool, this is going on the list of games to play next gen for sure. I also suggest watching the trailer for Dying Light featuring Woodkid's song "Run Boy Run" It's a really cool trailer with a really good song.

Looking forward to it.

Grand Theft Auto Online Gameplay

I must admit, I've never played Grand Theft Auto before. With all these new trailers to GTA V and GTA Online, I NEED to get this game for sure.

Collecting cars, riding bikes off a cliff to parachute down, getting together with friends to rob a bank.

I've never played as the bad guy in video games before, I've never played Grand Theft Auto before, but now I think it's time for me to play Grand Theft Auto.

Capcom On Resident Evil's Future


Former Capcom marketing boss Michael Pattison has said that the Resident Evil series will return to the survival horror roots.

Pattison spoke to MCV stating...

"We have obviously seen the consumer response and the PR response, there was some great positives out of that, but it was a mixed bag, as we saw from the review scores. We have got to take that on-board, we can't ignore that, and we have to take that onto the next game when we make the next Resident Evil.

With Resident Evil 6 specifically, we probably put too much content in there, there were comments from consumers that said it felt bloated. The Leon missions went down very well, and because we did Resident Evil Revelations on 3DS, there was a cry out for us to focus our attention on survival horror, rather than be too many things to all people. You'll find where go next will likely be more target at our core fanbase.

A lot is said about the saturation of this zombie, post-apocalyptic survival horror. But it is still alive and well. The Last of Us shows a good direction of what the consumers want. Tomb Raider as well, we spoke to R&D and they looked at that and they enjoyed that experience. I think that proves there is still a strong market for that sort of content."

Resident Evil 6 released last October has a score of 67 on Metacritic, sold 5 million units worldwide but however it was 2 million units below what Capcom had expected.


The only thing I'll really get into detail with the rest of the post is the article about Resident Evil.

I've lost trust in Capcom to actually go back to the survival horror roots of Resident Evil, Resident Evil 5 and 6 didn't convince me that Capcom is doing the best they can with the series. I have been a fan of Resident Evil since Resident Evil 2, the thing that makes Resident Evil Resident Evil, is the survival horror elements of the game.

Resident Evil 3 terrified me with Nemesis hunting me down through the streets of Raccoon City, Resident Evil REmake was dark with a new monstrosity around the corner that could break into the room at a moments notice.

Resident Evil doesn't need stylized action or big explosions, Resident Evil needs a calm dark atmosphere with enemies stalking your every movement when you're venturing through a claustrophobic environment. With little ammo to spare and a simple handgun to defend yourself.

I can't say I'm confident that Capcom will bring back Resident Evil to its roots with spades, but I'm hopeful.

Thank you for reading.

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