Skip to main content

AdSense

Thoughts on the Destiny Beta

If you pre-ordered Destiny you got access to the Destiny Beta.

For Playstation 3 or 4 owners, we got access to the Beta this past Thursday. Everywhere you go on the internet that involves gaming has been talking nonstop about how awesome the beta is.

So here's some more talk about how awesome the beta is.


What I've enjoyed about the Beta thus far has been how much fun it is to partake in missions with other players or to explore the world in search of enemies and loot.

I've gotten excited at the sight of Encrypted Engrams with an image of armor or weaponry being blurred out not knowing exactly what I was getting.

The massive amount of exploration in the game has  let my curiosity take hold of me and travel around Old Russia to find different locations that I've never been in and fighting off a big group of enemies that might drop an awesome weapon or better piece of armor. I swear there's a cave somewhere in Old Russia that has some awesome assault rifle for me waiting to be found.

I even liked the fact that even when I reached the level cap, I could still enhance my class skills.

It was like Skyrim's skill system where you could enhance your skills by simply using that particular skill. The more I used my Vortex Grenade, I was able to enhance the ability to be able to throw Cluster Vortex Grenades. The more I used the hover ability, I was able to upgrade it to where it had more control and stability. Even my weapons could be leveled up for different things like better optic scopes or increased damage.

I may have reached the level cap, but there was still something for me to do in the Beta.

I do wish that the level cap was slightly higher in the Beta because I have collected weapons and armor that have either a level 9 requirement or a level 10 requirement. Which I find a bit ridiculous seeing as how the Beta is programmed with a level cap of 8.

What I found interesting and still find interesting about Destiny is the PvP multiplayer mode.

It's pretty cool seeing as how the things you found in the main story of Destiny can now be used in the multiplayer and you can even bring your customized class to the multiplayer.

Better still, you can swap weapons during the multiplayer so you have an advantage in certain engagements.  Secondary a sniper rifle you found but you need your shotgun for the close quarter engagements you're running into?

No problem! You can switch to that shotgun you have in your inventory in a manner of seconds!

It is a very interesting and unique take on a competitive multiplayer mode in a video game and I think many people will enjoy it. Not only for being a way to earn more loot, but also for being  unique.

The public events also spiced things up greatly as one moment I'm calmy driving my Sparrow through Old Russia to then find out that me and a few other players have to take down a Devil Walker together.

There was something for me to do at any given time and point in the game and the only problem was I did not have all the time in the world to do it.

Thoughts on Destiny as a whole

Destiny is shaping up to be a massive hit come this September. The hype is entirely justified for everybody that has played both the Destiny Alpha and the Destiny Beta.

Many people have played both the Alpha and the Beta to only desire more Destiny. To continue to explore the world around them and to search for stronger weapons and better pieces of armor.

To see the full extent of the powers the Titan, Hunter and Warlock have locked away behind a massive EXP wall.

To partake in public events taking down Fallen Devil Walkers or hunting down a Fallen Major.

Bounties for both the PvP multiplayer mode and story mode.

There is already a lot of replayability in the Beta and lord knows how much more there will be in the final product of Destiny.

If you haven't been able to play the Destiny Alpha or Beta and are still somewhat doubtful about the game. Find a friend who has the Beta downloaded and ask him or her if you can play it.

If not, trust me when I say that Destiny is a fantastic game and is going to be a really fun game when it's released.






Comments

Popular posts from this blog

Call of Duty Black Ops 2 Weapon Guides:M1216 Select Fire Shotgun Guide

Good morning everyone. Welcome back to another one of my Black Ops 2 weapon guides, today we're going to be finishing off the shotgun category with the last and very unique shotgun of the tier. The M1216 Weapon Profile The M1216 is also known as the SRM Arms Model 1216, is a delayed blowback semi-automatic shotgun, designed with a 16-round detachable magazine. The weapon is designed for mobility, light, short and intended for home defense and low enforcement. The most unique feature of the M1216 is the detachable magazine that runs parallel to the barrel, the magazine is a four tube magazine that can carry 4 shells in each tube, it can carry 3/4 inch or 3 inch shells for a total of 16 rounds. When the magazine is attached to the weapon, the operator can flip a switch and manually rotate the entire magazine to choose which tube feeds into the receiver. In a tactical application, the operator could switch between different types of shells to adapt to a changing sce...

Call of Duty Black Ops 2 Weapon Guides: DSR-50 Bolt-Action Sniper Rifle Guide.

Hello everybody, sorry for the delay on the DSR guide, I had to go out of town for the weekend and I didn't have access to a computer. Without any further delay we are going to be looking at the most powerful sniper rifle in Black Ops 2. The DSR-50 Weapon Profile The DSR-50 is a bolt-action, bull-pup, semi-automatic anti materiel rifle. Originating from Germany and is developed by DSR-Precision, it fires the massive .50 caliber BMG the Browning Machine Gun caliber or the 12.7 by 99mm NATO cartridge. (From Left to Right:.50 BMG, 300 Win Mag, .308 Winchester round, 7.62x39mm, 5.56x45mm NATO, .22LR) The DSR-50 is actually an up-scaled version of the DSR-1 rifle, also manufactured by DSR -Precision, the DSR-1 rifle was a compact bolt-action rifle that fired the .308 Winchester Mag. cartridge(as seen above) and was designed especially for police sharpshooters but has been adopted by the German GSG 9 counter-terrorist unit, as well as several European special police units...

Call of Duty Black Ops 2 Weapon Guide:SCAR-H Assault Rifle Guide

Hello everyone, welcome back to another one of my Black Ops 2 weapon guides. Today we will be looking at the monster of the Assault Rifle category. The SCAR-H. Weapon History and In-Game History The SCAR or Special Operations Forces Combat Assault Rifle is made by FN Herstal for the United States Special Operations Commond or SOCOM. The modular rifle has a little brother known as the SCAR-L, the "light" SCAR is chambered for the 5.56x45mm NATO round while the "heavy" SCAR is chambered for the 7.62x51mm NATO round. Both available in Long Barrel and Close Quarters Combat variants. The FN SCAR systems completed low rate initial production started testing in June 2007, after several delays the first rifles began to be issued to operational units in April 2009 and a battalion of the US 75th Ranger Regiment was the first large unit deployed with 600 of the FN rifles in 2009. As of this year the US Special Operations Command has cancelled their purchase of ...