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Showing posts from November, 2012

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Call of Duty Modern Warfare 3 Weapon Guide:Model 1887 Shotgun.

Hello all, Gazette back again for one more review of the final shotgun to be unlocked in MW3. The Model 1887. Remember how awesome this gun was in Modern Warfare 2? Remember Akimbo 1887s? Those good times and memories are now DEAD thanks to Sledgehammer's botched up delivery of MW3, remember from my past weapon guides how I talked about how shotguns were very inconsistent at any range? Forget how I said the KSG was the prime example, the Model 1887 IS the prime example and is the only example you need in order to prove how inconsistent shotguns perform in this game. So let's see what exactly makes this abomination tick. History  The Winchester Model 1887 is the first successful repeating shotgun, designed by John Browning for the Winchester Repeating Arms Company. Originally John Browning thought the shotgun would be better as a pump-action shotgun. The original 1887 designed was still produced and later Winchester would release the Model 1893

Call of Duty: Then and Now, The Horror of MW3. Part 2,Final.

Hello again, sorry for the long wait, I've been busy with family issues. If you read my last post about Call of Duty then you saw how well in detail I went into past Call of Duty games leading to Black Ops 2, in this post we will examine the sheer horror of Modern Warfare 3. After the release of Black Ops from Treyarch, the CoD community was in sheer disgust of  Black Ops and even to this day is considered the worst CoD in CoD history. Terrible hit detection, Gun Clones, poor perk balance and an attempt to make CoD reward the defensive player instead of the aggressive player i.e. camping over rushing. Modern Warfare 3 was later announced and the CoD community looked to MW3 to bring them back CoD delight, rushing with powerful SMGs, using bolt action snipers to quick-scope and see some old fan favorite weapons come back from MW2. However there was a lot of controversy when the community finally saw some footage of there supposed CoD from heaven, it looked exactly like Mod

Halo 4 Review.

Every once in a while a game is made that comes into the industry and changes the way how we look at games, genres and art style alike is given a new identity when these things happen. Halo:Combat Evolved did that all the way back in 2001 and changed how we looked at the FPS genre, with an open beautiful environment and a new take on how FPS games are played, the game also changed how we look at online multiplayer gaming. Fast forward to 2012, 343 Industries changes how we look at Halo and it's multiplayer. It changes how we look at the relationship between Master Chief and Cortana, it changes how the game is played and sets a new bar for FPS gaming but lacks some key things in the multiplayer. Story Since the first Halo, we have perceived Master Chief or John Spartan as a killing machine, he has no emotion and only has one thing on his mind "Complete the Mission" in Halo 4 we see a new Master Chief. After 4 years of the events of Halo 3, Chief and Cortan